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About me - complementary skills

Throughout my career, I’ve developed a range of skills that complement my work as a creative director and allow me to approach projects from multiple perspectives.

These areas function as a space for exploration, where technique and aesthetics merge

to shape visual ideas that can exist both on a physical stage and on a digital screen.

 

I work across graphic design, audiovisual editing, stage design, art direction, and applied artificial intelligence.

I have the ability to understand visual language, use the right tools, and transform concepts into images, spaces, or content that reinforce the narrative and identity of each project.

I work with Adobe Photoshop, Illustrator, Premiere Pro, and After Effects, as well as Resolume Arena and vMix for live visual projection and setup.

I also explore TouchDesigner for experimental and reactive visuals, and use artificial intelligence tools such as Midjourney, Runway, Sora, and ChatGPT as creative media

to expand visual boundaries.

Additionally, I have basic knowledge of audio editing and experience in rendering

and scenographic modeling with AutoCAD, SketchUp, and 3ds Max.

 

These disciplines are part of the same creative ecosystem, where every tool—digital or analog—becomes part of the process of building coherent, expressive, and emotionally resonant visual worlds.

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